﻿// tetrisd3d.cpp : 定义应用程序的入口点。
//

#include "pch.h"
#include "framework.h"
#include "tetrisd3d.h"
#include "TetrisWindow.h"


int APIENTRY wWinMain(_In_ HINSTANCE hInstance,
                     _In_opt_ HINSTANCE hPrevInstance,
                     _In_ LPWSTR    lpCmdLine,
                     _In_ int       nCmdShow)
{
    return TetrisWindow::Run(hInstance, nCmdShow);
}